Rough and impassable terrain comes in many forms and can be useful in directing your opponent’s models, protecting your flanks, or locking off portions of the battlefield. While an area of rough terrain can be represented by a template of broken ground, ruins, or scrub brush, it’s much more entertaining to create a thematic piece of terrain with some special in-game effects.
In this tutorial I’ll show you how to make some effective minefields along with some suggestions for incorporating them into your game with unique terrain rules.