Insider 5/03/2010 - Doug Seacat

Recently on our forums someone did a tally of the warcasters and warlocks we have released for all the factions and realized we are approaching the 100 mark. That surprised me more than it probably should have. It is pretty crazy how many distinct and significant characters we have created over the years, particularly if one throws in character solos, character units, and other important characters that do not exist as models in the miniature games.

Our players often have a special relationship with these characters, particularly if a given warcaster or warlock is their favorite. I appreciate that level of emotional investment. I always think of these characters as complex people with lives beyond what we have the opportunity to depict in our books.
Since I am in the odd position of keeping track of all these people—including what they happen to be doing as well as what they are thinking—fans often ask me a variety of questions about them. The actual questions people ask are not so different from how someone might ask about a relative or a mutual friend they haven’t seen in a while. “What’s going on with Sam MacHorne? She still in charge of that company?”

My answer, “Sam and the Devil Dogs have been working overtime all along Ord’s eastern border, although most of that is just patrol work. Easy pay. Khador hasn’t been pushing Ord much, but there are skirmishes. That whole region is a gold mine for mercenaries. Sam has been thinking she would like to get a little more action, so I wouldn’t be surprised if she hires to Cygnar next. Same region, but better odds of getting some real action against Khador.”

Someone hears this and asks, “What about Alexia? We haven’t heard much about her lately.”

“Alexia is... well, a complex person, as you know. Particularly with having multiple dead people living inside her brain and talking to her all the time, including her own mom. She’s still trying to figure out how to bring her mom back to life. It’s best not to ask her about that. She has been hanging out in pretty much the same region as Sam and the Devil Dogs. Sam and Alexia get along pretty well, actually. Main thing with keeping Alexia as a friend is to pretend not to notice the dead people hanging around. She usually keeps them discreetly out of sight since she knows her employers don’t like them bothering troops trying to relax around the campfire.”

Another person asks, “So, how is Gorten doing these days? What’s he up to?” 

“Gorten? Oh, he’s doing OK. He spent some time employed by Ord at Fellig after that nasty siege led by the Butcher. But then he returned to Rhul for resupply and to check for Searforge contracts. There’s something unusual going on near Hellspass, as you’ll learn in Forces of WARMACHINE: Cryx. I wouldn’t be surprised if Gorten got caught up in that. Rumor has it he was seen taking coin from Bulin Jhord, the current spymaster for the Moot in Rhul. The Moot can’t officially get involved in a lot of things without a political stir, but that’s one reason mercenaries are handy. Gorten likes to pretend he’s only interested in money, but he’d help Rhul in a heartbeat if they needed him. He’s a good egg.”

Hearing me talk about mercenaries, someone else asks, “We haven’t heard from Ashlynn since Legends. Is she ok? How is she taking the Protectorate seizure of Leryn?”

“Ashlynn? Well, she’s biding her time. You know, keeping the fight alive. One thing about being attached to a difficult cause is you have to make compromises. The Llaelese Resistance is having a hard time. No one except the Menites are comfortable with the Protectorate in Leryn, but some folks still like them better than the Khadorans. The Resistance appreciates having access to the facilities in the city. They can use it as a secure staging area and fallback point, but its conversion into a northern Protectorate capital is not what Ashlynn’s friends had in mind. Meanwhile, she keeps busy fighting Khador every chance she gets, relying on those Vanguards. Still likes using Mules. You know how she is.”
Some people get to hog the camera while others fight on with less fanfare. But even when we’re not writing about their exploits, I like to think of these characters staying busy and active. Not gone, just out of sight. Like that aunt you haven’t heard from in a few months but later discover has been renovating her house and learning how to paint landscapes.

Time marches on. The world keeps changing, and there is so much happening we can’t document it all. I like to think of our setting history as somewhat similar to real history in that way. Things keep happening, and we try to stay in touch with the people we care about, as often as their busy schedules allow.