Insider 11/10/2010

Painted models just play better. There are moments where bare metal models shine (*ahem*), but the few times I’ve fielded fully-painted armies, those forces have done quite well.

Last week at the PP Mother Ship, we had the opportunity to play WARMACHINE and HORDES against our co-workers. That was the motivation behind getting 35 points of Cygnar tabletop-ready. It wasn’t pretty, but it was Hardcore standard for the most part. Many of those models were highlighted and prettied up over the weekend.

My first game was against Ed “The Beast” Bourelle and his Mortenebra-led Cryx horde. Ed is a fun guy to play against and we killed a decent amount of models. The pivotal point in the game was after his Pistol Wraith hit with both shots and Death Chilled poor, helpless, oft-maligned Triumph.

Allocating 2 focus to Siege’s character ’jack meant I was boosting attack and damage. Death Chill meant I forfeited movement or action, easy decision there. But was the multi-legged Cryxian within range? RNG 16 is one of those deceptive distances, and I’ve used it to my advantage with Defenders in the past. We checked and she was just barely in range. Triumph had little trouble hitting DEF 15 on 3D6. The real question was would I roll enough damage to kill Ed’s caster?

I looked at Triumph, then my dice, and proclaimed “Morrow wills it *****!” BAM! The roll came up 6, 6, 5—just enough to blow Mortenebra out of her boots. This is actually one of my Top 5 WARMACHINE moments, and it’s a great example of how taking a chance can pay off in a huge way.

My next two games were against Aeryn and Adam, and this is where the fully-painted theory falls apart. I lost both, but had a good time. The Gator army is something to be respected—even when the guy running the army puts his warlock out in front with NO FURY. The Epic Kreoss list Adam’s building is near and dear to my heart. Knights Exemplar really dislike POW 12 spray attacks and Commandos with Anatomical Precision. Gravus and Triumph aren’t sitting down for tea anytime soon, either. Just sayin’.

Thus, Triumph earned a slightly fancier paint job than I had planned. I’m not the fastest painter. Some of my friends would argue otherwise, but when I look at the volume of models Dicewraith and MenothJohn crank out, I’m slow. When I attempt to paint for speed, painting cleanly is a top priority. Another priority is to pick a focal point on the model. This draws you, the viewer, to a specific part of the model so you don’t notice how poorly I’ve painted the rest of it. In Triumph’s case, it’s the shield. For my Commandos and a lot of the solos, it’s the faces.

Getting back to the trash-talking portion of the Impossible Dream challenge, there are some huge motivational factors in play for me.

1. Strange_Eric. He’s been painting 25 points of Khador a night. He works 40 hours a week, has a newborn daughter, and is a nerdcore rapper on the side (among other things). If he can get it done, there’s no excuse for anyone else. We’re not even going to talk about the Farrow army or other models he painted before the challenge even started. See them for yourself . Oh, and he just started 100 points of Skorne the other night. A little bird told me he’s trying for 500 points fully painted this month.

2. Adam Johnson. The front desk is across the lobby from my office, therefore making AJ an easy target. I want to succeed, if for no other reason than to prove to our medium-based customer service dude that attempting to paint anything requiring 110 Exemplar shoulder pads in a month is PURE, UNADULERATED FOLLY. That’s right, Johnson. I just called you crazy.

3. Will Shick. Will is my boss, so I will put my mockery on hold. For now.

And with that, I’m going to try and wrap up the remainder of the Cygnar by the end of the week so I can add more models to my challenge. Stay tuned!