In WARMACHINE, the very earth shakes during these fierce confrontations where six-ton constructs of tempered iron and steel slam into one another with the destructive force of a locomotive.

For years the Priestess of the Flame has been preparing her temple for war; she was instrumental in reshaping the Temple Flameguard into a true fighting force. A devoted, ambitious, and intense woman, Feora leads from the front, entering the fray with righteous satisfaction to lay the purification of flame upon the wicked. At such times, Menoth answers her prayers with his holy fire.

2010 is the year of WARMACHINE and HORDES Mk II. The recent worldwide release of WARMACHINE Prime Mk II has had a remarkable reception, and the Resurgence release event is just around the corner. In light of the Resurgence format, Privateer Press is proud to provide a preview of the WARMACHINE Mk II Mercenary contract rules required to play Mercenaries in armies of their own.

While most of the warjacks that accompany Rhulic mercenaries into battle were designed with industrial uses as well as military service in mind, the Avalancher is a dedicated combat machine. The warjack bears the intimidating Avalanche Cannon, a weapon capable of obliterating man and mechanika alike from a tremendous range. A dedicated mobile artillery platform, the warjack’s huge Avalanche Cannon grants Rhulic forces excellent battlefield control as it fires powerful shells that detonate on impact, devastating the surrounding area.

The court of King Baird Cathor II of Ord is known for its subtle intrigues and stunning courtesans. Madelyn Corbeau may not have been the most beautiful woman to grace the Bandit King’s court, but she is certainly the most brilliant intriguer to enter his service. Having charmed half the courtiers in western Immoren, it is simple enough for her to gain access to the commanders of armies. She sells her services as an adviser to any army with coin.

Emboldened from the wounds inflicted by the impure, Exemplar Cinerators move ahead of their brothers in arms, the Bastions, to breach enemy ranks with flame and steel. Cinerators channel the agony of their wounds into holy rage and are armed with ancient blades and shields passed down from fallen Knights through the centuries. An unquenchable flame flickers across the blade, blazing white-hot when wielded in battle.

No Menite alive is as concerned for the fate of heathen souls as Vice Scrutator Vindictus. Where others among the Protectorate see only a faceless sea of heretics, Vindictus sees potential devotees of the True Faith. Where others preach with words, Vindictus communicates with agony. The holy zealots who follow this unforgiving priest fight with the strength of fanatics and martyrs, adding to their own numbers with each strike. Vindictus travels far from the Protectorate’s borders, raising armies loyal to the Lawbringer and turning them against any of their countrymen foolish enough to resist the will of Menoth.

The Butcher is a potent symbol of the consequence of treachery against Empress Ayn Vanar. In the protective casing of his modified suit of steam-powered armor shaped from the hull of a warjack, he is a force of destruction, a one-man wrecking crew. Soldiers across western Immoren cannot purge the vision of the axe-wielding giant from their nightmares: a man become a living personification of warfare and bloodshed.

When a commando squad reaches an entrenched enemy position, its gunners prepare for action. In a coordinated assault, the commandos overrun the position, cutting down sentries while the scattergunners fire into concentrations of the enemy. The blast of grapeshot is unbelievably lethal in the close confines of a trench. A coordinated commando assault supported by grenades and scatterguns rapidly turns units of enemy of soldiers into ground meat.

Kommandant Gurvaldt Irusk was born to make war. Irusk’s meteoric rise to power is the product of sheer determination, devotion, and strategic brilliance. His instinctive grasp of tactics allows him to see weaknesses where others do not, his commanding presence inspires his soldiers to greatness, and his innate magical capabilities enable him to exploit every situation to the utmost. His accomplishments have inspired a generation of Khadoran officers and made his name known throughout western Immoren.

Rutger Shaw enlisted in the Cygnaran Army as a young man and trained as a trencher, demonstrating a unique knack for marshaling warjacks as well as skill with a blade. Military service and long years of battle hardened him, even as his conscience chafed at fighting at the whim of callous officers. He opted out and turned sell-sword, spending recent years travelling the Iron Kingdoms guided by his taste for adventure and coin.