WARMACHINE

Minuteman

The Minuteman is a product of numerous advances in mechanikal warfare. Utilizing an exactingly designed series of compression chambers, the warjack can launch itself short distances by venting its heartfire through a special propulsion system. It is well suited to annihilating entire swathes of infantry with its short-range grenade launchers upon landing, clearing its line of sight to an intended target. The Minuteman can then unload its dual slug guns into harder targets.


Exemplar Errants (Plastic)

United by shared faith and a deep fraternal bond, the Knights Exemplar are the embodiment of absolute obedience and are ready and eager to shed blood in Menoth’s name. For each brother who falls in battle, his comrades are invigorated by his sacrifice and become ever more resolute and unwavering in pursuit of holy war.


Iron Lich Overseer

Forged from the consciousness of a trio of venerable iron liches, the overseer exists to command thralls and machines in the field. It slowly turns as the battle unfolds to allow each of its three faces to survey the enemy as it unleashes volleys of soul-claiming arcane fire, all the while hissing commands to the helljacks that follow it to war.


Sphinx

Recently unleashed upon the enemies of the Retribution, House Vyre’s myrmidons were developed with distinct capabilities all their own. The Banshee emits a high-pitched wail that prevents enemy spellcasters from using their magic, while its shrieking cannon hurls enemies aside with raw sonic power. A powerful assault myrmidon, the Daemon smashes foes with its rune fists or blasts them with concentrated arcane energy from its vortex cannon. The Sphinx rends its enemies with twin force claws or uses its runespear cannon to shatter an enemy’s mystical defenses, making it more vulnerable to magical attacks.


Daemon

Recently unleashed upon the enemies of the Retribution, House Vyre’s myrmidons were developed with distinct capabilities all their own. The Banshee emits a high-pitched wail that prevents enemy spellcasters from using their magic, while its shrieking cannon hurls enemies aside with raw sonic power. A powerful assault myrmidon, the Daemon smashes foes with its rune fists or blasts them with concentrated arcane energy from its vortex cannon. The Sphinx rends its enemies with twin force claws or uses its runespear cannon to shatter an enemy’s mystical defenses, making it more vulnerable to magical attacks.


Banshee

Recently unleashed upon the enemies of the Retribution, House Vyre’s myrmidons were developed with distinct capabilities all their own. The Banshee emits a high-pitched wail that prevents enemy spellcasters from using their magic, while its shrieking cannon hurls enemies aside with raw sonic power. A powerful assault myrmidon, the Daemon smashes foes with its rune fists or blasts them with concentrated arcane energy from its vortex cannon. The Sphinx rends its enemies with twin force claws or uses its runespear cannon to shatter an enemy’s mystical defenses, making it more vulnerable to magical attacks.


Rocinante

Rocinante has served as the faithful companion for warcasters of the Damiano family for over a hundred years, and its gleaming armor is festooned with gilt scrollwork bearing such ancient family mottos as "Blood Shines Gold." In battle, the towering warjack hacks down foes with its massive battle blade or blasts them to pieces with its great cannon.


Battle Mechanik Officer

Battle mechanik officers are hardened combat veterans who specialize in the maintenance and battle repairs of the vaunted Man-O-War armor. Trained in the use of steam-powered armor, they rely on its protection to wade deep into the thick of battle to repair warjacks and Man-O-War alike. The mechaniks’ presence ensures no soldier’s armor becomes disabled, keeping Khador’s signature heavy infantry in the fight.