WARMACHINE VIDEO GAME ANNOUNCED AT GEN CON

Privateer Press & WhiteMoon Dreams To Bring Steam-Powered Miniatures Combat to the Screen

Bellevue, WA. August 25, 2009—Privateer Press announced at Gen Con August 14th that they have licensed the rights for a WARMACHINE video game to WhiteMoon Dreams, a video game developer in Southern California.
The new video game will allow players to control various warcasters and their warjack battlegroups as they fight across interactive battlefields from the WARMACHINE world. The game will provide a rich online experience in addition to a sweeping single-player campaign mode that will follow several key warcasters through the epic saga of the WARMACHINE universe.

When asked about the agreement Privateer Press Chief Creative Officer Matt Wilson said, “It has always been a dream of Privateer to see the characters and world we’ve created step off the tabletop and into other popular media. When WhiteMoon Dreams talked to us about their vision for the WARMACHINE video game, the game they described was exactly like the one I’ve always envisioned in my mind. I am extremely excited at the chance to work with this group of talented developers and watch as they bring the world of WARMACHINE to life like never before.”

Echoing that sentiment, WhiteMoon Dreams’ Game Director Kevin Mack stated, “Scott [Campbell] and I are huge fans of the WARMACHINE world. The source material is just fantastic—filled with rich characters and epic stories, with outstanding game design at its core. It’s a natural fit for an immersive video game experience. When we spoke at length with Matt about our thoughts for the game, it quickly became clear that we shared a vision for what this could be, and that cemented it—this was a game that had to be made.”
WhiteMoon Dreams is in the early stages of development for the game’s design and is courting interested publishers to partner on its marketing and distribution.

For more information on WARMACHINE or Privateer Press visit www.privateerpress.com.

For more information on WhiteMoon Dreams or the WARMACHINE video game visit www.whitemoondreams.com/warmachine.
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About WARMACHINE
WARMACHINE is the critically acclaimed tabletop games of miniatures combat designed by game industry veteran Matt Wilson and placed in the award-winning setting of the Iron Kingdoms. WARMACHINE was first released in 2003 and has won several awards, including Gamers' Choice Best Miniatures of the Year and Game of the Year at the 2006 Origins Awards.

About Privateer Press, Inc.
Privateer Press, Inc. is a privately held producer of entertainment and hobby brands based in the Seattle area. Its products include the newly released Monsterpocalypse collectible miniatures game, the award-winning WARMACHINE and HORDES hobby miniatures games, the award-winning Iron Kingdoms property, Bodger Games, the full-color No Quarter Magazine, and the Formula P3 hobby line. To learn more about Privateer Press, visit www.privateerpress.com or contact the president, Sherry Yeary, at (425) 643-5900 or sherry@privateerpress.com.

About WhiteMoon Dreams, Inc.
WhiteMoon Dreams is an independent video game developer based in Southern California and comprised of veterans from all walks of the game industry. WhiteMoon Dreams focuses on applying innovative approaches to game design and production methodologies, through all aspects of design, engineering, visual art, and audio. WhiteMoon Dreams develops high-quality titles for XBOX 360, Sony PS3, and Nintendo Wii. To learn more about WhiteMoon Dreams, please visit www.whitemoondreams.com or contact Norvell Thomas at (626) 356-4446 or norvellt@whitemoondreams.com for press inquiries.