FOR IMMEDIATE RELEASE
Contact: Jackson Wood, Marketing Manager, Privateer Press, [email protected], 425-625-2380
Community Integrated Development Begins
March 6, 2017
Bellevue, WA — Privateer Press is implementing a new process called Community Integrated Development or CID, for playtesting the WARMACHINE and HORDES tabletop miniatures games. CID gives WARMACHINE and HORDES players the opportunity to playtest and provide feedback on the rules for new model releases before those models launch. Privateer’s goal with the CID initiative is to ensure players are getting exactly what they want in their new model releases by soliciting their feedback during the development process.
The CID process will be conducted through a new Community Integrated Development Forums. These CID forums will contain materials required for the current playtest cycle, including concept art, current model stats, and playtest direction. Each playtest cycle will last four to six weeks, though some projects may be given more or less time as needed. Playtest cycles are expected to begin at the time product solicitations for the new releases are sent to distributors but may also include previously released models related or integral to these testing cycles.
Additionally, beginning with new products releasing in July 2017, WARMACHINE and HORDES products will no longer contain stat cards. Privateer Press currently offers the War Room 2 companion app and has announced plans to provide free PDFs of all model cards online as well as to make cards available through a Print-on-Demand service with a partner to be announced.
“The CID process takes its cues from software development while leveraging the close dialog we have with our player community,” said Chief Creative Officer Matt Wilson. “We’re uncoupling the game rules and stats from print media so that, like video games, we can be responsive to the meta while continuing to develop an ever-expanding game line.”
Community Integrated Development begins with the newest HORDES faction announced February 17, Grymkin: The Wicked Harvest. First appearing in the Monsternomicon published in 2002, the Grymkin are a collection of horrific nightmare creatures rooted in the folklore of the Iron Kingdoms.
Grymkin: The Wicked Harvest models will debut at Lock & Load GameFest 2017 in Bellevue, Washington, to be held at the Meydenbauer Center from July 14–July 16. Tickets and hotel information for this event can be found at pplockandload.com. The Grymkin models will be released in waves from July through September 2017.
About Privateer Press, Inc.
Privateer Press, Inc., is a privately held producer of entertainment and hobby brands based in the Seattle area. Its products include the award-winning WARMACHINE and HORDES hobby miniatures games, the award-winning Iron Kingdoms property and Iron Kingdoms Full Metal Fantasy Roleplaying Game, the Monsterpocalypse battle miniatures game, the Formula P3 hobby line, No Quarter magazine, and digital fiction through the Skull Island eXpeditions imprint. LEVEL 7 is the property of Matthew D. Wilson, used under license. To learn more about Privateer Press, visit www.privateerpress.com or contact the president, Sherry Yeary, at (425) 643-5900 or [email protected].
About WARMACHINE and HORDES
WARMACHINE and HORDES are dynamic, 32 mm tabletop miniatures games set in the steam-powered science-fiction/fantasy world of the Iron Kingdoms. WARMACHINE and HORDES use the same rules and can be played independently or against each other, differing in the range of factions available in each game, and the manner in which each side wages war. In WARMACHINE, each player commands an army of detailed miniatures, including a warcaster, an elite soldier-sorcerer who possesses arcane power and the ability to mentally control a force of steam-powered mechanical automatons known as warjacks, and supporting soldiers. In HORDES, players command of a battle mage known as a warlock who can control an army of powerful warbeasts and warriors into combat.
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