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Hailing from the frozen northern wastes, the Legion of Everblight represents many different races gathered and corrupted by the insidious power of the dragon Everblight. Led by preternaturally potent warlocks, each of whom holds within her breast a shard of the dragon's own essence, endless ranks of blighted Nyss and ogrun march forth to spread the dragon's corruption to the farthest reaches of Immoren and beyond. This formidable army is backed by twisted and terrifying dragonspawn born from the very blood of Everblight's generals and shaped by his own nightmarish imagination.

The Circle Orboros is humanity's most ancient organization, composed of powerful mystics who watch over natural places. While few in number, these druids wield the forces of nature and call upon savage beasts of the wilds such as ferocious warpwolves, agile griffons, and bounding satyrs. The druids can even bind the very stones into fearsome constructs ready to fight for the Circle. Alongside these fearsome warbeasts, human tribes known as Wolf Sworn stand ready with spear and crossbow to fight for their blackclad masters.


Caught amid the destructive wars of man, the many tribes of the trollkin have united behind mighty warlocks such as the potent shaman Hoarluk Doomshaper and the fearsome chieftan Madrak Ironhide in a bid to save themselves from annihilation.

ARM YOURSELF WITH WEAPONS OF MONSTROUS DESTRUCTION!

At their most desperate hour, the proud trollkin kriels set out to awaken the legendary mountain kings—ancient monsters of unimaginable size and power. Wurmwood, however, has its own designs on the slumbering beasts and plots to turn them on civilization. Meanwhile, the Skorne Empire seeks retribution against an ancient foe, and Everblight works to perfect his most terrifying dragonspawn yet.

UNLEASH THE FURY OF WAR!

Within the shadows of the wilds, events are set in motion that will bring the area’s powers into a desperate clash by which their fates in the west will be determined. As a returned hero prepares to enact an ancient ritual to foil the plots of dragons, the Skorne Empire resumes its march for conquest and the beleaguered United Kriels must outfox old enemies in their continued fight for the survival of their race.

HORDES: Domination heralds the next exciting chapter of the HORDES saga. Set loose the savagery of war with:

Adapt and Survive

Whether fighting for their own agenda or offering assistance to others, minions possess unique skills that can be used to turn the tide of battle. As war continues to embroil these tribal cultures into a desperate fight for survival, new and more dangerous beings emerge from the darkness of the wilds. From bloodthirsty gatormen and savage and unruly farrow to the few brave adventurers who blur the lines between the civilized and wild worlds, generals can find minions to suit any battlefield role.

The Power of Stone and Storm
The Circle Orboros is humanity’s most ancient organization, composed of powerful mystics who watch over natural places seeped in ancient power. While few in number, these druids wield boundless power of nature and can call upon savage beasts such as ferocious warpwolves and satyrs that stalk the forest as well as armies of human Wolves of Orboros and inhuman tribes of bloodthirsty Tharn. The most powerful druids can even shape stone into mighty fighting constructs called wolds. Where the Circle walks all should fear to tread, lest the power of Orboros be brought against them.

Embrace the Power of a Dragon!
In the frozen northern wastes, a sinister blight has awoken and now stands ready to consume everything in its path. An army prepares for war, its leader the cunning and malevolent dragon Everblight, whose very essence resides in each of his twisted generals. Filled with horrendously blighted ogrun, cruel and tainted Nyss, and terrifying dragonspawn, the Legion of Everblight is poised to spread its corruption to the farthest reaches of western Immoren and beyond.

For Kith and Kriel
Caught amid the destructive wars of man, the many tribes of the trollkin have united to save their kind and drive out those who despoil their lands. Led by mighty warlocks who can summon ferocious full-blood trolls to their side and backed by hearty trollkin warriors, pygmy sharpshooters, and powerful champions who have banded together to forge their own legends, the trollkin are prepared to stand their ground against any army that dares threaten them.