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Shake the cage and rattle the bones! From Defiers’ thoughts the Cage Rager comes!

Thunderous and ponderous and ten timbers thick, the Cage Rager stuffs its cells with the bodies of the wicked for its masters’ harvest. Within this confinement their torments mount, and the Cage Rager harnesses their sweet terror to help the Defiers bend the world to their will.

Avoid drunken stumbles and tavern brawls, or these intemperate imps will take you all.

Cask imps are mischievous grymkin that take no greater pleasure than bedeviling drunkards. At the Defiers’ commands, cask imps chaotically hurtle themselves at the enemy to control the flow of battle, albeit in an unpredictable and explosive fashion.

Cowards who flee their posts in war their comrades do betray. Lured by golden lantern light, they die while off astray.

Deserters often follow the alluring glow of a strange lantern as they stumble through the dark—and perish. They rise again as empty husks, stripped of hate and fear. Now they bear rifles and march beneath that lantern in the ranks of the Hollowmen.

Click and clack, bound and leap, these nightmares will their harvest reap!

These grotesque little nightmares may act ridiculous, but they ravenously defend their masters and devour the enemies of the Wicked Harvest. Able to bound in great leaps to land upon their prey, or to spring into harm’s way to protect their otherworldly patrons, crabbits gleefully rend any flesh in reach. If you spy a Defier, you can be sure that a colony of crabbits is near.

A living nightmare of tattered faces that stalks in dark and shadowed places, this charnel figure treads the land with wicked curving blades in hand.

Towering above its victims, Skin & Moans fells mortals with expert slashes, then slices off their faces to stitch them into its own motley skin, where the dead visages continue to moan and groan. These thin, overlapping whispers eerily herald the monster’s approach.

Break my toys and scold me not, my anger burns both bright and hot.

First of the Defiers, the Child wants nothing more than to play and not be told what to do. Accompanied by her companion, Dolly, woe upon the fool who tries to take her grymkin “toys” away or tries to harm her. Only the Child decides what she gets to do—anyone else who tries will be ripped apart like a broken doll in a fit of rage.

The trio known as the Spears of Scyrah count among the most fanatical mage hunters in the Retribution. Worshiping Scyrah in her guise as Avenger of the Vanished, they aspire to appease the goddess by striking down those who have caused harm to the lost Iosan gods. The Spears have had many members over the centuries, starting from the first years of the Retribution’s existence, and all have accepted their mortality to serve without fear of death.

House Shyeel is best known for its feats of ingenuity in the engineering and production of myrmidons. Unlike other arcane mechanics in the service of the Retribution, Shyeel arcanists are equipped to wade into battle to return impaired myrmidons to the fight. These arcanists train to master both the arcane arts and the practical skills necessary to repair the damaged mechanisms of a myrmidon under fire, manipulating kinetic force for both offense and defense.

Through years of spiritual introspection and study, the dedicated priests of Nyssor learn to bend the elements of winter to their will. Reassured that their god Nyssor is safe and well defended, the priests have hastened to Ios to stand against those who would threaten the frozen god. No strangers to combat, these priests now take to the fight, drawing upon their mastery over winter so that they may aid their allies in the Retribution.

The Nyss ryssovass were once proud defenders of the winding mountain passes of the Shard Spires. Having lost their sense of purpose after so many of their order were corrupted by Everblight, the remaining ryssovass relocated to Ios alongside their fellow refugees, where their frozen god is protected. They do not hesitate to join the Retribution of Scyrah in battle, seeing this as part of their sacred responsibility.

Privateer Insider

Our coverage of the new theme forces continues today with something a bit…irregular. If you missed the news, this September we’re going to release a slew of new theme forces for WARMACHINE and HORDES that will add loads of new army-building options and give many models that didn’t have a home in an existing theme force a new place to thrive.

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Primecast Episode 44

Privateer Press Primecast Episode 44 Is Live!

Will Shick and Will Hungerford kick off the episode with new releases and a No Quarter #72 overview. Shick then chats with Senior Writer Douglas Seacat all about Trenchers. The Struggle of Wills (Hungerford, Oz, and surprise guest Shick) jumps right into a preview of the Trencher CID and Theme Force overview. Convention Manager JR Godwin then talks to Hungerford about all the chances you have to hang out with us at Lock & Load GameFest 2017 (tickets available now!). And we close out with a teaser of Summer Rampage and what to expect in Episode 45!

Primecast Episode 43

Privateer Press Primecast Episode 43 Is Live!

Hosts Will Shick and Will Hungerford return with tidings of April's new releases. Shick sits with Writing Manager Matt Goetz and Senior Writer Douglas Seacat to discuss the Greylords Covenant and speculate on Khadoran politics. The Struggle of Wills (Hungerford, Oz, and Pagani) continues the Grymkin conversation, this time covering solos and their development. Convention Manager JR Godwin goes over what to expect at Lock & Load GameFest 2017 (tickets available now!). And we wrap up with our hosts talking about Steamroller in CID before signing off until Episode 44.

Metal Caster

The metal caster is a full-time entry-level position. The primary duties are to assist the production casting team.

Primecast Episode 42

Privateer Press Primecast Episode 42 is live!

Will (Shick) and Will (Hungerford) dive in with information on the new releases for March. Writing Manager Matt Goetz and Senior Writer Douglas Seacat talk with Shick about what the Strangelight Workshop is and how it operates, and the Struggle of Wills (Hungerford, Oz, and Pagani) returns with more information on the units of the Grymkin and thoughts on their development. Then Convention Manager JR Godwin drops in to follow up on SmogCon and what shows are coming up next. Finally, we head out with a quick tease of what's coming in Episode 43.

Guest Hobby Blog: Stone and Gems with Griffon's Roost Painting

Privateer Press welcomes back guest blogger Lauren Fahey (twitter: @griffonsroost). Check out her previous entry here. She currently works as a freelance artist specializing in painting miniatures for hobby gaming and display. Drawing from a background in art history and medieval/renaissance studies, she takes inspiration for her work from history, nature, and her favorite parts of nerd culture.

Today, she tackles the Megalith and shows off some techniques for achieving a great look for stone, gems, and rope!

Primecast Episode 41

Privateer Press Primecast Episode 41 is live!

The Wicked Harvest is nigh! Join our hosts Will Hungerford and Will Shick as they chat briefly about the upcoming Faction and dive into February's new releases. Writing Manager Matt Goetz and Senior Writer Douglas Seacat talk with Shick about the lore (and a touch of the history) behind the Defiers. Will (Hungerford), Will ("Oz" Schoonover), and Will (Pagani) come together to discuss the development of the new HORDES Faction and go over details of a few of their warlocks and beasts. The episode wraps up with Shick and Hungerford sending us off with a few more details about Steamroller and Community Integrated Development.

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