Founded in December 2000 with the goal of producing the best games possible, Privateer Press has become known for an unparalleled ability to create and bring exciting, original worlds to life in art, fiction, and games. Privateer Press is credited with a steady series of highly successful role playing game and tabletop miniatures game products and has established the honored and acclaimed Iron Kingdoms world setting as well as the award-winning WARMACHINE and HORDES miniatures game properties. In the fall of 2008, the company entered the collectible miniatures game category with the blockbuster hit Monsterpocalypse, proving to players everywhere that Privateer Press delivers an unmatched level of quality with every project we undertake.
Today Privateer Press games are enjoyed by hundreds of thousands of players all over the world. The Privateer Press emblem is a mark of quality game and entertainment products as well as a symbol of commitment to our customers. Every member of the Privateer crew takes pride in the work, whether concepting artwork, crafting miniatures, or hand packing and shipping products around the world. We settle for nothing less than the best because we know our letter of marque—our permission to be privateers—comes from the people who play our games.
Matthew D. Wilson - Chief Creative Officer
Matt Wilson has worked in the hobby game industry since 1995 as a concept artist, illustrator, art director and game designer and has even managed to get a little writing done in there as well. After working for several game companies, from the smallest startup to the largest corporation, Matt founded Privateer Press in 2000 as an opportunity to create expressions of his own original property concepts.
Since that time, Matt has created multiple worlds, designed several games and produced almost a decade’s worth of successful products, including the award winning WARMACHINE and HORDES miniatures games, the Iron Kingdoms RPG setting, and the latest Collectible Miniatures Game sensation, Monsterpocalypse. Matt has gathered six of the industry’s esteemed Origin awards and numerous other accolades for the products produced by Privateer Press. Today, he is Privateer’s owner and Chief Creative Officer, overseeing the creative development of every aspect of the company, from game development to miniatures design to marketing.
Sherry Yeary - President
Dr. Sherry Yeary has been managing companies and private grants since 1991. In 2003 she became president of Privateer Press, Inc. and has since helped turn the small RPG game publisher into one of the fastest-growing miniatures manufacturers in the game industry. She attributes much of the multimillion-dollar company's success to its dedicated crew, who never settle for anything less than giving their best.
Her educational background includes a doctorate in psychology from the University of Washington with a minor in business administration.