Privateer Insider

Every year during con season, a project comes along that requires the help of the whole company. It usually has to do with assembling and painting an enormous quantity of miniatures. In 2010, it was the Khadoran and Cryxian armies that were showcased at AdeptiCon. Staff members from all over the company chipped in to paint over 300 points of metal.


If you’re anything like me, the first thing you do when you get your hands on a crisp new RPG book is check out what kind of characters you can make. Alright, so in reality, the first thing I do is crack that book open to the center and inhale a big whiff of delicious New Book Smell, but after that it’s straight on to character creation!


One of the best things about working with the IK fiction as I do is the richness and diversity of the stories. To help you get the most out of them, I put together some tips for reading with an analytical eye.


One of the many cool things about our convention scene is Iron Arena. If you’re not familiar with it, Iron Arena is a format for open gaming that makes it easy to pick up a game and rewards people for playing lots of games and mixing things up in a variety of ways.


It’s a well-known fact that I like Trollkin. It’s also a well-known fact that I really enjoy a good, gut-wrenching explosion. So it’s probably no surprise to anyone that I’ve been using Captain Gunnbjorn lately while playing my Trollbloods. I like to run him with at least one Bomber—mostly because the Bomber is a honkin’ cool model and causes loads of havoc with its area-of-effect attacks. Recently, I’ve been trying to build my Trollblood army towards a 150-point Unbound level, and after careful consideration, I’ve come to the conclusion that if one Dire Troll Bomber is good then two or three is even better. But I wanted to do something unique with my Bombers. What would it be?


One of the most commonly asked questions I hear is: "What does it take to be a Press Ganger?" There are a lot of smaller details that make up the foundation of being a great PG: rules knowledge, organization, great personality, coverage, people skills, and so on. Today, I’m going to let you in on a secret—the most important detail is passion.


Using Formula P3 Sculpting Putty with glue is a perfect way to assemble a mini with multiple connecting parts that all need to join up in one perfect, ass-kicking model.


Severius. His name evokes immediate gravitas. Whether in his previous incarnation as grand scrutator or after his promotion to hierarch of the Protectorate of Menoth, Severius is a major power in our setting. It is with respect and some trepidation that I subject him to closer scrutiny.


It seems like many members of our community feel that the Cygnar Storm Strider is one of the coolest models we’ve ever produced, and I’m inclined to agree. But what’s even more amazing than this kit is the length to which some of our dedicated hobbyists have gone to modify their own Storm Striders!


For those of you who are regular readers of the Insider, you may not recognize my name. I’m Bill French, and I am the retailer development and support rep. But I’m not here to talk to you about who’s doing what at PP. I’m here to show you cool stuff! Which, when we get to the bottom of it, is why we’re all on this website in the first place.


In my previous blog, I showed you a quick method for making cobblestone detail for bases. In this blog, I'll show you an easy method for making wooden planks.


One of my favorite articles to design in No Quarter Magazine is the Armory. Making the images for the templates is always a fun challenge. However, not all the factions have been represented yet, including my current project army, Minions. So I decided to get to work and make my own template for the gator army I’ve been working on.


Lights!

The questions I receive from painters are usually regarding paint, brushes, palettes, and other supplies. Rarely do I receive a question about one of the most important and often overlooked aspects of painting: light source! Recently, I went on a quest for a new lamp to use at home. These are things to take into consideration when shopping for a painting lamp and replacement bulbs.


As I have mentioned in previous Insiders, I love playing WARMACHINE and HORDES. Like many of you, I also love discussing, debating, thinking about, and most recently writing about WARMACHINE and HORDES. I consider myself very lucky that I have been allowed to write various articles for No Quarter Magazine in addition to my Quartermaster job duties.


There are a lot of fun and amazing things going on at Privateer Press HQ at any given time. One of the most challenging aspects of working here is keeping quiet about projects you’re pretty certain the community will appreciate.


The Cryx Scrap Thralls are some of my favorite models. I’ve been buying or trading to get them since they were first released. At this point, I have somewhere between twenty and twenty-five. My favorite thing about them is that they are built out of whatever the Necrotechs find laying around the battlefield, so no conversion is out of place. My goal is to do some sort of simple conversion for each of them. Here’s the latest batch I’ve finished painting.


A question that tends to come up regularly when I'm talking to folks about digital sculpting is "What advice would you give people who would like to sculpt digital miniatures?" The answer is always the same: learn to love feedback and revisions. That is the difference between being an artist and a designer. I consider myself to be less of an artist and more of a designer/skilled craftsman.


Today I’d like to talk to you about one of the principles that go into designing the look of our models. The idea is called “silhouette,” and it’s very important when creating one-inch-tall models and conveying character. Simply defined, a silhouette is the visual shape of a character if you were to look at him or her with no details. Strong silhouettes allow us to pick out a model from a distance, even if we aren’t looking at its specific details, and they are very important when considering a figure’s design. Unique silhouettes mean unique characters.


A lot of folks take the dawn of a new year as an opportune time to look back and to look forward. As a member of development at Privateer Press, the past, present, and future of WARMACHINE and HORDES are a bit muddier than they are for the typical WARMACHINE and HORDES player.


In today’s Insider, I’d like to take a minute to share with you how my process for drawing concept art has changed over the years. In the past, I was a pure pencil artist. Only the feeling of graphite scratching on paper would give me the inspiration to design. Once a drawing was finished, I scanned it into the computer and then sent it off for feedback. If anything needed to be revised, the mechanical pencil came out and the process started all over again. That process produces A LOT of paper, as the boxes of drawings I have can attest.