Privateer Insider

Lock & Load GameFest 2015 is almost here, and you know what that means: it’s time for us to fight!

Hello, all, and welcome to my final Privateer Press Insider blog. More on that in a bit.

But first, I’d like to focus on Lock & Load GameFest 2015 and more specifically on the awesome and exclusive Skull Island eXpeditions offerings you’ll find there next week.

I have already come to think of Lock & Load as the pin event of the year, though we release pins all year long, of course. And while a host of other exciting and engaging activities, events, and releases will happen this June in the Meydenbauer Center, the first anniversary of Privateer Pins will undoubtedly be my favorite.

I'm in deep trouble, and I need your help. This year, at Lock & Load GameFest, I have the opportunity to do something so unique and challenging I can't possibly pull it off on my own. We are going to design and sculpt a model before your very eyes, and most importantly, with your input.

I’m back for another blog on the intricacies of WARMACHINE and HORDES box photography. This time, I’ll use Croak Raiders to demonstrate how the photography for a 10-model unit comes together.

As befits a crew of privateers, many of us at Privateer Press are serious about our tattoos, and lately I’ve been adding to my own collection of ink. This past winter, while I was several hours into the second session of a large piece I was having done, my mind started wandering. During a particularly painful stretch, I started thinking about list building as something to keep my mind off what was happening to my poor, abused shoulder. Having settled on expanding my Fort Falk-themed Cygnar force, I started pondering how I could better paint the Cygnus on my warjacks.

As the lead developer of HORDES and WARMACHINE, my time is usually split between designing new models, drafting rules, and engaging in rigorous play testing. Once a year, though, I get to set aside my responsibilities and throw down at Lock & Load GameFest. At this year’s show, I will be hosting the second annual Unbound Exhibition, so in preparation, I have been working to expand my Protectorate cavalry force as fast as humanly possible, keenly aware that time is ticking away toward the big day.

Lock & Load GameFest is just three weeks away, and the office is a blur of activity as we get ready for the biggest party of the year! Our warehouse staff is working extra-hard to make sure our entire line of products will be ready in the Lock & Load Store, the Formula P3 Studio guys are putting finishing touches on display models for the lounge, and I am personally wrapping up our schedule and plans for the weekend. The excitement is a tangible thing, and I’m reminded exactly why this is my favorite time of year.

Summer is fast approaching, and with it comes the first rotation of the Masters ADR list!

That’s right: on July 1, the Active Duty Roster will rotate, completely changing the face of Masters tournaments. (Well, at least until January 1, 2016, when it all rotates again.)

To wrap up this segment of Unleashed Fridays, we are happy to present two new pregenerated characters for the Hogwash scenario, Dolen and Fargas Runehide. Perfect for groups with more than four players, these two characters are presented with the same level of detail as the heroes in the Unleashed Adventure Kit. Players who want to keep their character booklets in pristine condition can download the Runehide brothers and all the other Unlikely Heroes by clicking the images below.

Lock & Load Gamefest 2015 is nearly upon us, and for those of you joining us in Bellevue, WA, there will be no shortage of awesome events, contests, hangouts, cool attendees, and loads of gaming fun.

It’s hard to believe it’s been so long already, but the first No Quarter theme force was released all the way back in No Quarter #30. To put that into perspective, the new releases in that issue included the Exemplar Errant Officer & Standard and the Warpwolf Stalker, models that feel like they’ve been marching the tabletop battlefields just about forever!

Lock & Load GameFest 2014 was my first time as a judge in the P3 Grand Master Competition. Judging over a hundred entries in just a few hours was very challenging—even more so because the judges didn’t always have the same opinions about every model. All the judges brought their own unique ideas to the table, which altered how they viewed the entries in the competition. Despite the subjective nature of the job, though, there are certain things we’re always looking for. This year, I thought it would be helpful to provide some tips to guide aspiring medalists. I should note we don’t judge using points, so these categories are only meaningful in that they all add up to create a finely polished finished product to capture a judge’s attention.

Lock & Load GameFest 2015 is just more than a month away—six weeks at the time of this writing, likely less by the time this article finally hits the website and is in front of you. Yesterday Michael Plummer talked a little bit about the history of Lock & Load. Today I want to talk about something new and very exciting for this year—Hangouts.

Lock & Load GameFest turns five in 2015, and it’s been one hell of a ride getting to where we are today. This week, we’ll feature a variety of Insiders to fill you in on all of the most exciting things happening at this year’s show, but right now I’d like to look back at where we’ve been before we take a look at where we’re going to be.


Fearsome monsters made all the deadlier by the psychic bond they share to their warlocks, the flesh and sinew counterpart to the steam and steel of warjacks, warbeasts are an integral part of the dominant cultures of the wilderness in Iron Kingdoms Unleashed.

One of the things I love most about Iron Kingdoms Unleashed is how crazy and hilarious the game can be, but we decided to get serious while creating our Unleashed cartoon promos. These are the first videos we’ve made that allow you to actually hear the speech of different races from the wilds of Immoren, and we knew it would be important to create a distinct sound for each language.

As a photographer as well as a graphic designer, I handle the photography for pretty much everything Privateer Press makes. One of the fun things I get to do as a photographer here is put together the model photos for WARMACHINE and HORDES product packaging. These may look like straightforward photos of models on terrain, but a great deal of Photoshop work goes into each and every one. Today, I’d like to show you how a box shot comes together. For an example, we’ll take a look at Khador’s newest, meanest warjack, Ruin.

Every group of protagonists needs good villains to pit themselves against—the meaner and crazier, the better. Fortunately, Gullin, Zocha, Longchops, and Lurk have one of the maddest farrow this side of Lord Carver to contend with: the self-styled Warlord Morrg.

Lock & Load GameFest 2015 event registration begins Friday, April 10, at approximately 1:00 P.M. Pacific Time. If you attended last year’s event, registration will be very familiar to you. If this is your first time registering for events through RegOnline, or if you just want a refresher, here’s what you can expect when you register Friday afternoon.