Privateer Insider

High Command: Faith & Fortune has made its debut at Gen Con, and many High Command players have access to the Retribution of Scyrah, Convergence of Cyriss, Highborn Covenant, and Four Star Syndicate as new playable High Command factions. I am very excited about the addition of these new factions to the game and for the new play styles and card abilities they bring to the table. I genuinely believe that Faith & Fortune is the most entertaining High Command core set to date, and I’d strongly encourage you to check it out whether or not you’ve played High Command in the past.

Hey folks,

Some of you might have noticed a lull in Khador-related army posts from me over the past few's why!

It's been two years since the release of the Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules, one year since Kings, Nations, and Gods, and the Iron Kingdoms Full Metal Fantasy Monsternomicon will soon be available to the public. It is also, coincidentally, 100 days until my second anniversary as an employee of Privateer Press, so please forgive me if I get a bit misty-eyed about both the past and the future of the Iron Kingdoms roleplaying line.

We’re off to Gen Con, and we’re looking forward to seeing many of you there! We’re excited about the next four days because we get to show off new stuff like LEVEL 7 [INVASION], WARMACHINE High Command: Faith & Fortune, Iron Kingdoms Full Metal Fantasy Monsternomicon, WARMACHINE: Tactics, and, of course, some of the new hotness from WARMACHINE and HORDES. We’ll be doing our Gen Con thing this weekend, so I wanted to leave you with some info that might interest you.

I was heavily involved in the creation of the Privateer Pins line, and it turns out that while I thought we were making them for the community, I might have been making them for me.

In this final look at the creation process of LEVEL 7 [INVASION], we focus on the rules for the Hydra invaders and how humanity fights to save Earth.

Gen Con begins next week, and one of the most exciting and highly anticipated products to come out of this incredible event each year is the new Privateer convention-exclusive model. For the past few years, we’ve created a new sculpt based on our beer collaboration with the RAM Restaurant & Brewery just blocks away from the Indiana Convention Center. Each year we work with the RAM to theme the restaurant with WARMACHINE and HORDES menu items and art while the RAM creates a special new Iron Kingdoms beer. This year, it’s Everblight Ale.

So, without further ado, I present to you…

And, I’m back. It’s been a long time I know -- five years. I didn’t have a choice, though. They were on to me, they were closing in, and I had to run and run far. I ended up in a place that’s both warm and very far south. I can’t say exactly where, because there’s still danger, even if it’s only spite on the government’s part at this point.

Quite a few of us here at Privateer Press are what I like to call “multi-dimensional” gamers. Sure, there are a few hardcore miniatures gamers or roleplaying gamers, but most of us fit into that multi-dimensional breed and will never be happy with only a singular gaming experience.

In this week’s look at the creation process of LEVEL 7 [INVASION], we’ll look at the player side of the game: running the coalitions defending the Earth.

If you’re a Protectorate of Menoth enthusiast—as I am—you’ve probably been eagerly awaiting the release of Servath Reznik, Wrath of Ages. This battle engine warcaster brings tremendous power and playability to the tabletop; however, the new model does come with a few assembly challenges. So, to head off any difficulties you might face, I thought I would provide a quick assembly guide to all my fellow Privateer hobbyists.

I’ve got to spread the word. My own site is no longer sufficient to get the truth out there. I’ve infiltrated a number of websites where I’m sure to get the exposure I need. Hell, I even hacked that game company Privateer Press, who I think are complicit (maybe unwittingly) in the things that have been going on.

Over the next few weeks as we approach the release of LEVEL 7 [INVASION], I’d like to explain a bit about the process that led to the creation of the third game in the LEVEL 7 line.

When we launched Skull Island eXpeditions a little over a year ago, we knew we had an incredibly rich setting to explore: the Iron Kingdoms. WARMACHINE and HORDES are brimming with larger-than-life personalities just begging to stretch their legs a bit—story-wise—in narrative fiction. Of course, we are still working hard to bring you the stories of your favorite warcasters, warlocks, and all the other characters who make the Iron Kingdoms so great. That said, Skull Island eXpeditions’ goal has always been to expand beyond the Iron Kingdoms and explore other settings. Now our first step toward that goal is just around the corner.

Represent with new WARMACHINE/HORDES faction jerseys!

This year at Lock & Load GameFest, we gave special Iron Gauntlet jerseys to all the players who qualified for the Iron Gauntlet World Championship. These snazzy jerseys feature full wraparound art, breathe super well, and are extremely comfortable. It came as no surprise that a ton of people asked how they could get a shirt like that and whether we might eventually make more jerseys.

Summer Bundles have hit the Privateer Press Online Store, providing a great opportunity to start that new faction you’ve been thinking about.

You may recall that, during our Holiday Sale, I picked up a Convergence of Cyriss Bundle and painted it up in a quick scheme I could easily replicate. Originally, my plan had been to keep this army as a small side project. Even the best intentions are sometimes doomed to failure, however, and my forces have grown exponentially larger over the past six months. Let me show you what I’ve been working on.

Sunday at Lock & Load GameFest 2014 was a marathon day for those of us on the video production crew. The day’s work left little opportunity for us to rest, but we barely noticed as we were fully engaged in broadcasting the first-ever Iron Gauntlet: WARMACHINE & HORDES World Championship.

Today I'm here to tell you about the next exciting wave of Privateer Pins: chibi warcasters and warlocks! As you can probably tell from my picture, I've become fairly invested in the chibification process.

It’s been almost a year since we launched the Kickstarter campaign for WARMACHINE: Tactics, during which our loyal audience and thousands of new friends pledged their hard-earned dollars to help us make our first video game excursion into the Iron Kingdoms. This past week, the beta for Kickstarter backers launched, and I can’t say how cool it has been to see all our players and supporters getting their first taste of the game!

In preparation for this week’s launch of the WARMACHINE: Tactics beta, Privateer Press Interactive debuted a redesigned website at If you can tear yourself away from playing Tactics, I highly recommend checking out the new site. You’ll find sneak peeks of upcoming factions and features there, and, of course, previews of warcasters and warjacks.