Privateer Insider

I make no secret about it: I love working for Privateer Press. Not only do I get to work with great and talented people and an amazing community of players around the world, I get to do so while making games and helping craft immersive and fantastic worlds to lose yourself in.

And yet, as amazing as all that is, there are still days where I’m completely blown away by the opportunities.

Privateer Press has released quite a bit of information about Zombies Keep Out thus far. One need only visit for a wealth of information about the game, including the game trailer and a game tutorial video. Today, we’re adding the full rulebook for Zombies Keep Out to the game’s webpage and to the PP Digital app.

So when I received a heads-up that I would be doing a lot of work on the Convergence faction, I was very pleased. I knew I wanted to match the functionality of the concepts by Andrea Uderzo as much as possible.

When it came to the Prime Axiom, I really wanted to duplicate as closely as I could the way the drill claw is intended to work.

It’s been over 24 hours since we hunkered down here at Privateer Press HQ. Micah's B.O.A.R.D. security measures weren’t as effective as we had hoped they’d be, and now we’ve been overrun. Apparently, Micah used brain-flavored wood. That's how you get zombies.

You may have noticed a few changes at today. We’ve received reports of strange activity originating from the Bodgers section of our website, so in response to this suspicious behavior, we are unveiling our new security initiative: B.O.A.R.D.

Only a few more days left until the Scars of Caen: Charsaug league season is over! The battles have been fierce, the stories have been epic, and the unlocked spoilers have been awesome! Did you miss those spoilers? Just in case you did, don’t worry—here they are:

The zombies are coming, and you and your friends will need to be on your toes to send them packing before they break down your doors! This tutorial will teach you everything you need to know to make your workshop zombie-proof, so watch the video, watch out for zombies, and DON'T GET BIT!

Today I’ll be giving you a bit of insight into the design and development of the newest Bodgers game—Zombies Keep Out. Before I get to it, though, I’m going to take a bit of a detour to set the stage with an explanation of game design versus game development.

Convention season is here! With TempleCon behind us, it’s time to look down the road to what’s next. AdeptiCon is only a few days away, and the anticipation is still building. AdeptiCon was my first major show, and it also takes place on my birthday, so it holds a special place in my heart.

Lock & Load GameFest 2014 event registration begins this coming Wednesday, March 19, at approximately 12:00 noon Pacific Time. I’d like to give everyone a sneak peek of this year’s registration process.

In just under two months, Privateer Play Day will begin! If you haven’t heard about this event yet, check out the official announcement at!

Every day, Privateer Press’ loyal and enthusiastic Twitter followers bombard us with photos of their amazing painted miniatures. We see and retweet dozens of fully painted models from each of our factions every single week, and even some of our board games like LEVEL 7 [Omega Protocol]! Last week, though, I had a hankering to see some Khadoran warjacks, and so I posted the following request to Twitter:

I’ve wanted to start a Thornfall army for a long time, but I had two concerns: first, I needed a paint scheme, and then I needed a way to differentiate my many War Hogs, Road Hogs, and other duplicate beasts from one another. I was thinking over paint schemes when I thought, “Hah—I’ll bet if I painted the War Hog mostly red, he’d look like he was Khadoran. Shame there isn't a Protectorate hog or a Cygnar hog...”

The 2014 convention season is headed into full swing for all of us here at Privateer Press, and this year is going to be stacked from top to bottom with awesome events. Our travel season began with TempleCon 2014—if you haven’t caught up with all the good stuff we announced at the TempleCon keynote address, check out the Privateer Press YouTube channel to see what you’ve been missing!

The moment you’ve all been waiting for has finally come: the Lock and Load GameFest 2014 event schedule has been finalized and is now available for download! This is the perfect guide to planning your ideal Lock & Load experience. Whether you want to soak up knowledge in seminars or test your mettle against players from around the world in one of our WARMACHINE and HORDES tournaments, we have something for everyone!

Lock & Load GameFest 2014 is coming up fast, and it's not too late to get tickets for our main event! Last year’s show was a great experience, and this year promises to be even better. We’ve already announced our change of venue to the Meydenbauer Center in Bellevue, Washington, but that’s not the only change in store for the show…

Earlier this month we announced the next game in the LEVEL 7 series, LEVEL 7 [INVASION]. The same day we debuted the teaser we conducted a blind test of the rules here in our office. The images we tweeted that day showed off a lot of what the game looks like, but this is the first chance I’ve had to talk about what the game is actually about and how it works.

One of my favorite things about High Command is its extensive replayability. Different detachment colors, different warcasters and warlocks, and different factions give players all sorts of options right out of the box. Then the expansion products add detachment customization options, so every detachment in every faction gains even more new possibilities. On top of that, there are a variety of variant formats that have been detailed in the pages of No Quarter magazine or that players have posted online. It’s also a different experience to play 1-on-1 versus four-player free-for-alls. And it’s a different experience to play at the kitchen table versus at a Kingmaker tournament.

We recently announced the Lock & Load release of the cephalyx in our Keynote video featuring a terrifying live-action sequence that sets the tone for the sinister nature of the cephalyx.

Privateer Play Day Is Coming May 4–10!

Having read that, your first question is without a doubt, “What is Privateer Play Day?” If I had to describe it in just four words, I would say this: Play games, win stuff. There’s way more to it than that, of course, so stop reading this Insider and instead go read all about Privateer Play Day and then come back when you’re done!