Privateer Insider

Time really seems to fly here at Privateer Press. It feels like only yesterday we were standing on stage in the Meydenbauer Center, bidding a fond farewell to all of our friends who came out for Lock & Load GameFest 2015. Already, the next Lock & Load is just around the corner—and it's bringing a whole lot of fun along for the ride. We're just a few months away from that weekend, so it's time to start talking about the events we have planned for our attendees, not to mention the plans in store for attendees at the Lock & Load Outpost events across Europe this June. Lock & Load GameFest 2016 promises to be the best weekend of Privateer Press gaming all year, so secure your badge today! (And don't forget to register with Hilton Bellevue by calling 1.800.643.7907 or using group code LOCKCI when you book online.)


Pins in the Gridiron Kingdoms


The end was in sight. The ultimate goal—at least for the moment—lay in Lyle and his Circle force’s hands. With only one round left, each player scrambled in his own way to make the most out of the last turn before the climatic finale in Round 12.


The Company of Iron narrative league has begun, and that means it’s time for our final platoon review! If you want to take a look at the rules that are now available, check them out here.


Does this scenario sound familiar?


The Company of Iron narrative league begins in just a few short weeks, so that means it’s time for another platoon review! If you want to take a look at the rules, check them out here.


I like to steal from my co-workers. I’m not talking about skulking around the office, stealing pens and red Swingline staplers from their desks. What I’m talking about is appropriating content. The epic depictions of brutal combat, monsters, and heroes that appear in another book or Iron Kingdoms-themed game inspire me to create new villains in adventures.


Oftentimes when you set out to GM a game, you have a vision in your head of how the game’s arc will go. Sometimes it works out as you expected, but more often than not, your players take you on a journey you could never have expected.


The Company of Iron narrative league begins in just a few short weeks, so that means it’s time for another platoon sneak peek!


Widower’s Wood is now on Kickstarter!


Last time saw the return of our map campaign. This week Round 9 occurred with much fanfare, as this was the round in which the athanc wagon finally arrived!


The Company of Iron narrative league begins in just a few short weeks, so that means it’s time for another platoon sneak peek!


Much like The Undercity board game before it, Widower’s Wood is a great miniatures toolbox for players of the Iron Kingdoms Roleplaying Game.


I’ve been doing this convention gig for a few years now, and I like to think that I’m pretty good at it. But there is one thing I just can’t seem to get a good handle on (despite years of vowing, “Things will be different for the next show!"): packing in advance. I always leave packing for the last minute, and I always end up forgetting something—if you want to hear a tragic tale, ask me about the Gen Con when I forgot my cellphone.


We started discussing who the heroes would be after our discussions about who would be up to nefarious shenanigans in the next game of the series. Part of the conversation was from the perspective of what would be the most interesting new rules, and the other was considering how the new heroes would contrast with existing ones in the setting. I was looking primarily at the four heroes in The Undercity, but I was also considering heroes from other sources, such as the Iron Kingdoms Unleashed Adventure Kit.


The Company of Iron narrative league begins in just a few short weeks, so that means it’s time for another platoon sneak peek!


Valenpins Day Approaches….


In just a few short months, the Company of Iron narrative league for WARMACHINE and HORDES will begin. So, what’s Company of Iron, you ask? Let me give you the quick recap from one of my previous Insiders.


Welcome to the first in a series of articles about the next Iron Kingdoms Adventure Board Game from Privateer Press, Widower’s Wood.


January is an interesting month for me. It is an important time for the production of RPGs; most of the things players will get their hands on during the big conventions this summer have their genesis now.