Insider 6-24-2011

Hey Everybody,

I'm Ben Misenar, the digital sculptor for Privateer Press. I've worked in the gaming industry for six years, and I got my start in print production and steadily worked my way into sculpting.

Most of my days are spent wrestling zeros and ones into submission so I can provide our fans with fine miniatures such as the Arcantrik Force Generator, bonejack plastic kit, Storm Strider, Vessel of Judgment, Man-O-War plastic kit, and many more.

My weapon of choice for combating zeros and ones is Rhino 3D, which is a CAD modeling program. Once the modeling portion of my job is complete, we pass our model files off to a Rapid Prototyping company that will print the file.

A question I often get is how does one actually print a model. There are several options when printing a model; the method we use at Privateer is poly jet. This print method functions much the way that an ink jet printer does. The print head moves across the print surface laying down a thin layer of photosensitive poly resin and a wax support material. The polymer is then hit with a UV light to cure it, then the print bed drops down a fraction of a millimeter and the next layer is laid down. That process repeats until the entire model is printed. The model then goes through a cleaning process to remove the wax supports, and you are left with the final model that will then be cleaned again and touched up before going to the mold room.

Of the models I've worked on, my favorite has been the Vessel of Judgment. I really enjoy working on collaborative models and the Vessel was a joint effort between Sean Bullough, Edgar Ramos, and myself. If you were at Lock & Load you may have seen Matt Dipietro working on the final painted model. I can't wait to see the finished mini.