Privateer Insider

Severius. His name evokes immediate gravitas. Whether in his previous incarnation as grand scrutator or after his promotion to hierarch of the Protectorate of Menoth, Severius is a major power in our setting. It is with respect and some trepidation that I subject him to closer scrutiny.


It seems like many members of our community feel that the Cygnar Storm Strider is one of the coolest models we’ve ever produced, and I’m inclined to agree. But what’s even more amazing than this kit is the length to which some of our dedicated hobbyists have gone to modify their own Storm Striders!


For those of you who are regular readers of the Insider, you may not recognize my name. I’m Bill French, and I am the retailer development and support rep. But I’m not here to talk to you about who’s doing what at PP. I’m here to show you cool stuff! Which, when we get to the bottom of it, is why we’re all on this website in the first place.


In my previous blog, I showed you a quick method for making cobblestone detail for bases. In this blog, I'll show you an easy method for making wooden planks.


One of my favorite articles to design in No Quarter Magazine is the Armory. Making the images for the templates is always a fun challenge. However, not all the factions have been represented yet, including my current project army, Minions. So I decided to get to work and make my own template for the gator army I’ve been working on.


Lights!

The questions I receive from painters are usually regarding paint, brushes, palettes, and other supplies. Rarely do I receive a question about one of the most important and often overlooked aspects of painting: light source! Recently, I went on a quest for a new lamp to use at home. These are things to take into consideration when shopping for a painting lamp and replacement bulbs.


As I have mentioned in previous Insiders, I love playing WARMACHINE and HORDES. Like many of you, I also love discussing, debating, thinking about, and most recently writing about WARMACHINE and HORDES. I consider myself very lucky that I have been allowed to write various articles for No Quarter Magazine in addition to my Quartermaster job duties.


There are a lot of fun and amazing things going on at Privateer Press HQ at any given time. One of the most challenging aspects of working here is keeping quiet about projects you’re pretty certain the community will appreciate.


The Cryx Scrap Thralls are some of my favorite models. I’ve been buying or trading to get them since they were first released. At this point, I have somewhere between twenty and twenty-five. My favorite thing about them is that they are built out of whatever the Necrotechs find laying around the battlefield, so no conversion is out of place. My goal is to do some sort of simple conversion for each of them. Here’s the latest batch I’ve finished painting.


A question that tends to come up regularly when I'm talking to folks about digital sculpting is "What advice would you give people who would like to sculpt digital miniatures?" The answer is always the same: learn to love feedback and revisions. That is the difference between being an artist and a designer. I consider myself to be less of an artist and more of a designer/skilled craftsman.


Today I’d like to talk to you about one of the principles that go into designing the look of our models. The idea is called “silhouette,” and it’s very important when creating one-inch-tall models and conveying character. Simply defined, a silhouette is the visual shape of a character if you were to look at him or her with no details. Strong silhouettes allow us to pick out a model from a distance, even if we aren’t looking at its specific details, and they are very important when considering a figure’s design. Unique silhouettes mean unique characters.


A lot of folks take the dawn of a new year as an opportune time to look back and to look forward. As a member of development at Privateer Press, the past, present, and future of WARMACHINE and HORDES are a bit muddier than they are for the typical WARMACHINE and HORDES player.


In today’s Insider, I’d like to take a minute to share with you how my process for drawing concept art has changed over the years. In the past, I was a pure pencil artist. Only the feeling of graphite scratching on paper would give me the inspiration to design. Once a drawing was finished, I scanned it into the computer and then sent it off for feedback. If anything needed to be revised, the mechanical pencil came out and the process started all over again. That process produces A LOT of paper, as the boxes of drawings I have can attest.


This time, let’s talk about Krueger. You know him: the Stormwrath, the Stormlord, the guy with the lightning and the wind. He has become one of our most memorable HORDES characters. He is an iconoclast among a faction that reveres chaos, and his rebellious cantankerousness somehow embodies the ideals of the Circle Orboros.


With 2011 winding down, and the new Iron Kingdoms Role-Playing game rapidly coming together, I’ve been thinking about my own involvement with the Iron Kingdoms over the years. I’ve been playing tabletop games, mostly RPGs, for almost twenty years, although I first came to the Iron Kingdoms as a WARMACHINE player in early 2006. The setting immediately hooked me, particularly the harsh realm of the Khadorans, and as soon as I became aware that there was a whole library of Iron Kingdoms RPG books, I quickly set about tracking them down and devouring them (in the literary sense).


At Lock & Load GameFest 2011, part of the seminar I presented was spent showing attendees how to make textures like wood and stone to add more detail to models. One of the most common ways to make models unique is to make a detailed base, so I thought I’d show you how to make some simple decorative bases.

You can use any putty you prefer for the following tutorial, but I chose to use polymer clay since it has an unlimited working time.

In this example, we are going to be making a cobblestone base.


It’s Christmas time, and again we must wrack our brains to figure out what to get our friends and family. My family and friends can be very difficult to shop for, and some usually ask for a painted mini from me anyway. They’d rather have something personal that represents my interests, something I put the time and effort into making. It’s great to give someone a mini they can admire throughout the year, but I think it’s also nice to paint the mini with a holiday theme and turn it into an ornament!


There are many complex shapes in the Iron Kingdoms that basic 3D primitives (cones, cubes, and spheres) cannot keep up with. I thought I'd try to share a few of the more advanced techniques I use in Rhino 3D to build various warjacks and mechanical parts.


A long time ago, at a local game store sorta far away from here, a group of gamers were in a holiday mood and came up with silly verses to a popular Christmas carol. Sadly, none of those verses were committed to paper and were presumed lost to the sands of time.


Growing up I played a lot of different sports. From team sports like baseball and football to individual sports like golf and wrestling, I tried and competed in just about everything. While each one challenged me in different ways, they all had one lesson in common that has been burned into my soul. The true measure of a player isn’t if he wins or loses, it’s how he conducts himself on the way there.