Privateer Insider

In this week’s look at the creation process of LEVEL 7 [INVASION], we’ll look at the player side of the game: running the coalitions defending the Earth.


If you’re a Protectorate of Menoth enthusiast—as I am—you’ve probably been eagerly awaiting the release of Servath Reznik, Wrath of Ages. This battle engine warcaster brings tremendous power and playability to the tabletop; however, the new model does come with a few assembly challenges. So, to head off any difficulties you might face, I thought I would provide a quick assembly guide to all my fellow Privateer hobbyists.


I’ve got to spread the word. My own site is no longer sufficient to get the truth out there. I’ve infiltrated a number of websites where I’m sure to get the exposure I need. Hell, I even hacked that game company Privateer Press, who I think are complicit (maybe unwittingly) in the things that have been going on.


Over the next few weeks as we approach the release of LEVEL 7 [INVASION], I’d like to explain a bit about the process that led to the creation of the third game in the LEVEL 7 line.


When we launched Skull Island eXpeditions a little over a year ago, we knew we had an incredibly rich setting to explore: the Iron Kingdoms. WARMACHINE and HORDES are brimming with larger-than-life personalities just begging to stretch their legs a bit—story-wise—in narrative fiction. Of course, we are still working hard to bring you the stories of your favorite warcasters, warlocks, and all the other characters who make the Iron Kingdoms so great. That said, Skull Island eXpeditions’ goal has always been to expand beyond the Iron Kingdoms and explore other settings. Now our first step toward that goal is just around the corner.


Represent with new WARMACHINE/HORDES faction jerseys!

This year at Lock & Load GameFest, we gave special Iron Gauntlet jerseys to all the players who qualified for the Iron Gauntlet World Championship. These snazzy jerseys feature full wraparound art, breathe super well, and are extremely comfortable. It came as no surprise that a ton of people asked how they could get a shirt like that and whether we might eventually make more jerseys.


Summer Bundles have hit the Privateer Press Online Store, providing a great opportunity to start that new faction you’ve been thinking about.

You may recall that, during our Holiday Sale, I picked up a Convergence of Cyriss Bundle and painted it up in a quick scheme I could easily replicate. Originally, my plan had been to keep this army as a small side project. Even the best intentions are sometimes doomed to failure, however, and my forces have grown exponentially larger over the past six months. Let me show you what I’ve been working on.


Sunday at Lock & Load GameFest 2014 was a marathon day for those of us on the video production crew. The day’s work left little opportunity for us to rest, but we barely noticed as we were fully engaged in broadcasting the first-ever Iron Gauntlet: WARMACHINE & HORDES World Championship.


Today I'm here to tell you about the next exciting wave of Privateer Pins: chibi warcasters and warlocks! As you can probably tell from my picture, I've become fairly invested in the chibification process.


It’s been almost a year since we launched the Kickstarter campaign for WARMACHINE: Tactics, during which our loyal audience and thousands of new friends pledged their hard-earned dollars to help us make our first video game excursion into the Iron Kingdoms. This past week, the beta for Kickstarter backers launched, and I can’t say how cool it has been to see all our players and supporters getting their first taste of the game!


In preparation for this week’s launch of the WARMACHINE: Tactics beta, Privateer Press Interactive debuted a redesigned website at warmachinetactics.com. If you can tear yourself away from playing Tactics, I highly recommend checking out the new site. You’ll find sneak peeks of upcoming factions and features there, and, of course, previews of warcasters and warjacks.


Though I’ve worked at Lock & Load GameFest before, this was my first year as an attendee, and I’ll admit I was a little nervous about the thought of throwing down with some of the most diehard WARMACHINE and HORDES players in the gaming community. Would I do Privateer proud?  As soon as I started playing my first opponent, I knew the theme of the weekend was set . . . to awesome. The camaraderie within the community was nothing like I had experienced before. People just wanted to play and have a good time. Every opponent was a great sport, and many offered very good advice. Everyone was just so friendly, and the energy was incredible.


Summer is here, and there are good things down the road for all of us in the months ahead. It’ll be hotter than a sunny day in Sul, backyard barbeques will abound—and Privateer Press will unleash the new WARMACHINE and HORDES Summer Bundles!


Now that the first year of Iron Gauntlet has concluded and we’ve crowned Jay Larsen the first-ever WARMACHINE & HORDES world champion, it’s time to discuss the future of Iron Gauntlet. If you haven’t had a chance to check out the new format for Season 2, you’ll find it here.


Lock & Load 2014 was definitely a convention for the record books. With more space, more events, more classes, and the crowning of WARMACHINE's first-ever World Champion Jay Larsen, I'm not sure how it might get much better. Oh wait—with WARMACHINE High Command: Invasion of Sul, of course! On Saturday, there were 26 players in the Invasion of Sul prerelease event, and every faction in both WARMACHINE and HORDES showed up to throw down. Ultimately, one player was able to rise above the rest. Here is a breakdown of the top two decks from Saturday's Invasion of Sul event.


Lock & Load GameFest 2014 is in the rearview mirror now. We really love the new venue, and we’re already looking forward to what we can do there next year!


Privateer Pins launched at Lock & Load GameFest 2014 last weekend, and right out of the gate, the response from attendees was fantastic. Over 50 different pins hit the floor at the convention, many of them available by participating in an event, playing a game against a staff member, or trading for special pins from staff lanyards.

In the first 12 hours of the convention, Mercedes Behan had them all.


With Lock & Load GameFest only days away as of this writing, I wanted to share some helpful information for both attendees and those interested in following from afar.


We’re only days away from the first-ever WARMACHINE & HORDES Iron Gauntlet World Championship Finals! The excitement is building as we draw ever closer to crowning our first world champion in what is sure to be a series of fantastic matches.


Lock & Load GameFest 2014 is almost here, and in just a week we’ll be seeing many of you at the ultimate in Privateer Press events. For those of you who can’t make it out this year, our live streaming convention coverage on Twitch will keep you connected!