Privateer Insider

ANNOUNCING BLACK ANCHOR HEAVY INDUSTRIES (Or “How to catch a Dracodile”)

Today, we are pleased to announce a new production label for Privateer Press hobby models: Black Anchor Heavy Industries. It’s a mouthful to say, but it’s the name we’ve given to Privateer’s new line of large-scale, direct-order-only models. And it’s a name you’re going to want to know if you have your sights set on catching one of those formidable Dracodiles.


Today we are pushing live all the changes from the Northkin CID cycle!


In this series of Insiders, we’ll take a Faction and then present two Company of Iron lists and an overview of how they operate. Twice each week, we’ll take a look at a different Faction and feature a 20-point and 25-point list. This edition: Cryx.


In this series of Insiders, we’ll take a Faction and then present two Company of Iron lists and an overview of how they operate. Twice each week, we’ll take a look at a different Faction and feature a 20-point and 25-point list. This edition: Trollbloods.


With all the exciting theme force releases, gatorman CID goodness, and the big reveal of No Quarter Prime, there’s a pair of models coming out this week that almost missed their time in the spotlight. Almost—until this Insider came along, that is!


Ah, Halloween! That delightful holiday where we dress ourselves and our children in costumes, go visit strangers, and demand they give us candy. I love this holiday, and I love to celebrate it.

Luckily, the celebration doesn’t have to be confined to just Halloween day. This month’s Organized Play event is The Longest Night 2017, which can be run anytime your local gaming store sees fit. This single-day casual event is all about candy, costumes, and carnage. Participants can also earn themselves a sweet Pumpkin patch (see what we did there) based on the Grymkin dread rot head as a prize. Check it out!


In today’s Insider, I’m covering the fairly quick process that was the creation of Colonel Marcus Siege Brisbane’s illustration that appears on the cover for No Quarter Prime #1. Like every other illustration or concept, we first start with a description.


Welcome to the first of many Insiders about some of the Companies of Iron we’ve been building and playing around the office!

In this series of Insiders, we’ll take a Faction and then present two Company of Iron lists and an overview of how they operate. Twice each week, we’ll take a look at a different Faction and feature a 20-point and 25-point list. This edition: Khador.


Ah, Steamroller. That beautiful set of guidelines that helps your local gaming store transform into a battle arena and pit friend against friend in a day full of carnage. So majestic.


The THEMEPOCALYPSE is here! Below you will find links to all sorts of goodies, including a new comprehensive theme force document combining all existing themes (with updated rules) and a whole slew of brand-new theme forces, a couple of dynamic updates on models we wanted to push out the door, and an addition to the Core Rules that will help streamline how theme forces are written and make things a little more intuitive for players.

September 2017 Updated Theme Forces


There are many reasons to be excited for the release of No Quarter Prime #1, but one of my personal favorites is the Strangelight RPG adventure. Players of the Iron Kingdoms Full-Metal Fantasy Roleplaying Game are in for a treat as they are granted a never-before-seen side of our setting. From supernatural threats like shades and specters to the insidious Grymkin, the Strangelight Workshop teams battle against the unknown, shining a light on all things that go bump in the night.


Lions and tigers and bears, oh my! Wait, none of those are included in this theme force . . . Let’s try that again, shall we? Satyrs and Warpwolves and Griffons, oh my! Ahh, much better. Call of the Wild is a new theme force focused on the living warbeasts of the Circle Orboros. This theme can be led by any and all of the Circle warlocks and can field all non-character living warbeasts. The warlocks Kromac, Kaya, Krueger, and Una can all be played very effectively under this theme force when running very large battlegroups.


Previously in our theme force Insider series, my fellow staff member (and fellow Will) Will Hungerford talked about the Talion Charter theme. In it, he waxed eloquently about the joys of a pirate’s life and the thrills and derring-do of being a pirate on the high seas of Immoren.

Well, today my friends, I’m going to blow away that PG-13 bright-skies-and-sunny-waves pirate’s life dream world that Hungerford and his mouse-idolizing ways inhabits, and I’m going to show you what real pirates look like in the Iron Kingdoms.


Miniatures come in many different materials. Each one can require a different approach when you are prepping them to paint up for your tabletop. I wanted to take this opportunity to discuss some of the techniques to cleaning up and preparing your models for the Widower’s Wood and Grymkin releases. Widower’s Wood has some amazing models. I have been painting a few for my personal collection and have truly enjoyed the process. The models are made with a softer type plastic typical to board games. Here are some of my tips to help you get those board game models painted.


Hello everyone, and welcome to the actual launch of the Trencher CID Dynamic Update! We “spoiled” this update in a previous Insider to make sure the players at the World Team Championship would be able to play with the most up-to-date rules.


Ah, Minions. I do love them. Even when I’m playing other Factions, I’m always looking for fun opportunities to fit Mercenary or Minion models into my lists. What can I say—they’re my jam! So, you can imagine my excitement when we first started testing a Skorne theme force that allowed me to do something completely new with my Minion warbeasts: turn them into Skorne warbeasts.


I’ve been a big fan of Cryx since the early days of WARMACHINE. One of the things I’ve especially liked about the Faction is the speed and hitting power of its heavy warjacks. When discussing how we were going to split up who was writing which theme force preview, there was only one that I was sure I wanted to write.


In today’s Insider I’ll be talking a bit about the art direction process for the soon-to-be-released book Forces of HORDES: Skorne Command. As with all of the Command books, we followed two key tenets when determining the list of new illustrations we would need. The first was that every new model would get an illustration, and the second involved combing through the existing model entries to identify pieces that didn’t fit the modern aesthetic I’ve been developing over the last five years at Privateer.


Mini-Geist for MiniCrate!

The latest MiniCrate concept art by Matt Wilson is in…and it’s haunting.


This month, the first of the new style of WARMACHINE & HORDES leagues begins: Rotten Bounty!