Privateer Insider

As Lock & Load looms closer on the horizon, I put my head down and continue the grind. In my previous Insider, I shared some inspiration and early planning for the Boarsgate project. Today, I would like to share some more work-in-progress photos of the Boarsgate fort and wall for the conclusion of the Crossroads of Courage League.


The final season of “Crossroads of Courage” is upon us! As we speak, the prize kits are on their way to stores all across the globe, and the newest version of Holden (aka Holden the Grim) is already updated in War Room.


Today, we’re excited to unveil a new tool that will allow our community to print the cards of their choice on whatever printers they prefer: The Privateer Press Card Database! For the last several months, a team of designers, programmers, and database engineers have been working together behind the scenes to make this dream a reality.


Who?
Ghyrrshyld.
Why is that so familiar?
Goreshade, man!
That doesn’t make sense—why would Goreshade change his name and play for Retribution of Scyrah?


Godless Debuts. A Warcaster Will Fall.

Protectorate of Menoth followers, rejoice!

It is my distinct pleasure as publisher at Skull Island eXpeditions to announce that Godless by Orrin Grey, the first book in the Fire & Faith series, is now available in both print and digital formats!


For this week’s Insider, I’ll be discussing the development of Lord Ghyrrshyld, the Forgiven. As this is Goreshade’s fourth incarnation—and the first time we’re seeing him in his living incarnation—there was quite a bit of discussion about what we wanted to see. The concept artist (Johan Grenier) did a fantastic job, and he was incredibly patient with us throughout the process. As per the normal pipeline for concept art, we always start off with a written description…

This is the fourth incarnation of Goreshade. This version sees him restored to life, forgiven by his goddess, and reunited with his people and his house.


Grymkin, SR2017, and battle engines, oh my! We’re starting our next CID cycle shortly after SR2017—so, hold on! Battle engines are undergoing updates in this cycle; some are changing far more drastically than others. I’m here to explain a bit of the thought process behind the different battle engine archetypes in the game. I won’t be defining them in hard terms but more like broad categories.


The Pacific Northwest is one of the most beautiful places you can vacation during the summer. With Lock & Load GameFest 2017 happening right in the middle of July, we want to help you get the most out of what Bellevue and Seattle have to offer during your visit. Since moving here last September, I’ve had no end of joy going out exploring and taking advantage of what this gorgeous slice of America has to offer. Whether you’re traveling alone, with friends, or with family for this Lock & Load, let me spotlight some rad local options you might be unaware of.


It’s a new month, and that means it’s time to take a look at the next two 2017 Army Boxes hitting shelves this month!


The next Community Integrated Development cycle is about to begin—on Wednesday, April 19th, the Steamroller 2017 CID starts! If you want your chance to test, provide input, and help shape the upcoming season of tournament rules, then you need to sign up on the CID forums and get your testing pants on.


When I read the description for Mortenebra, Numen of Necrogenesis, I immediately jumped at the chance to take it on. I rarely have the time to do concept art these days, so I was overjoyed to find a brief moment when I was able to generate an approved silhouette and initial sketches before I handed off the hard part to Carlos Cabrera.


Several months back—all the way back in December of last year—we announced a bold new venture, a new era, if you will, for the future of WARMACHINE and HORDES. A large part of this announcement centered on our Community Integrated Development initiative, which is intended to bring our great player community into the model development process. Earlier this week, we announced the official completion of our very first CID cycle, closing the book (as it were) on the newest HORDES Faction model testing of the Grymkin.


One of the most invigorating things we’re doing at Privateer Press on a day-to-day basis is the Community Integrated Development program. Starting in April, we have a fair amount of new CID-related things on the horizon, ranging from the current feedback cycle ending, new feedback cycles starting, and “Ask Me Anything”-style conversations.


I have an exciting announcement regarding our upcoming Formula P3 paint line expansion! In the video below I’m going to demonstrate the all new Formula P3 Super Metallic System that is going to change the way you paint metallics on your models, forever. We’ve spent over two years developing this new series of products and there is not a simpler or easier way to achieve true-looking metallics. You’re never going to look at those dull, old metallic paints the same way again, I guarantee it!


Lock & Load GameFest 2017 event registration begins today at approximately 1:00 P.M. Pacific Time. If you attended last year’s event, registration will be very familiar to you. If this is your first time registering for events through RegOnline, or if you just want a refresher, here’s what you can expect when you register Tuesday afternoon.


With Lock & Load GameFest 2017 coming up, I’ve been really busy working on lots of cool projects. One of those is a large fort and wall for the conclusion of the Crossroads of Courage League.

For this first Insider, I will go over some of my planning and the early stages of this Boarsgate build.


Community Integrated Development, or CID, has been a smashing success thus far. We’re at one month in, and the feedback we’ve received about the new Grymkin HORDES Faction has been excellent. We’ve already made many important and meaningful changes to models within the Faction, promising a great release this summer when the Grymkin finally arrive.


While the month isn’t over yet, I think it’s safe to say that March 2017 is likely to be remembered as a landmark month in WARMACHINE and HORDES history.


For years, our devoted readers have wondered what lies beyond the shores of western Immoren. If you’re anything like me, you’ve pored over every published book, article, and model entry to learn everything you could about the mysterious continent of Zu, first mentioned in the Iron Kingdoms Character Guide. We’ve said very little in our books about what lies in that new land, waiting for when we felt the time was right to pull back the curtain.

Well, that time begins now.


March is in full swing, and along with lions, lambs, and Ides, this month also sees our 2017 Army Boxes marching on with the release of new Army Boxes for both Cygnar and Retribution of Scyrah.

Each of these Army Boxes contains a ready-to-play 50-point army, designed by the Privateer Press Development team to provide a solid foundation for new players or for veterans interested in diving into a new Faction. While the last couple of Army Box pairs have each contained a similar theme in composition, this month we present two very different takes on the art of WARMACHINE.