In WARMACHINE, the very earth shakes during these fierce confrontations where six-ton constructs of tempered iron and steel slam into one another with the destructive force of a locomotive.

Tempest Blazers are the cavalry of the Militant Order of the Arcane Tempest. From atop their mounts these pistol-attuned sorcerer-soldiers harry enemy formations with arcane firepower. Even at full gallop Tempest Blazers wield their magelock pistols with deadly accuracy and imbue their rune bullets with supernatural lethality to penetrate magical protections and wards.

Bestowed the ancient title of Intercessor reserved for the faith’s greatest champion, Mikael Kreoss has complete authority over the Protectorate’s armies and speaks with the voice of Hierarch Severius himself. Intercessor Kreoss leads his men from atop his great steed alongside a vanguard of his Exemplar venger brothers. Bearing his spear Conviction, Kreoss acts as Menoth’s rightful judgment made manifest upon the world.

The Winter Guard make up the majority of the Khadoran military and are found at the core of every garrison and combat force. Their weaponry is practical and places little strain on the Khadoran treasury when produced in bulk. Their short‑ranged blunderbusses fire a heavy slug that packs a powerful punch, particularly when these infantry concentrate their fire.

Stormblades are ready to face insurmountable odds and wield the most advanced mechanika Cygnar has to offer. These heavily armored soldiers are each handpicked to become knights of storm. Supplementing ancient martial tradition with state-of-the-art weaponry, in combat Stormblades are surrounded by a nimbus of flashing lightning, a sight that represents a fearsome presage of the future of Cygnaran warfare.

UNLEASH THE POWER OF ELVEN VENGEANCE!

The Retribution of Scyrah has risen out of the secluded elven nation of Ios to eliminate the human sorcery that threatens to destroy their gods. Kaelyssa, Night’s Whisper stalks her enemies with her myrmidons at her side, shrouding them in shadows to cover their advance. The flickering form of the Chimera and fleet Griffon strike suddenly, while the powerful Manticore lays down covering fire before closing with the deadly curved sabers affixed to its arms.

The Retribution of Scyrah has no greater champion than Vyros of House Nyarr. The leader of the Dawnguard rides to war astride his powerful warhorse Solarys, his hunting hawk circling overhead. Through her eyes he sees the battlefield unobstructed, allowing Vyros to direct his army rapidly to close gaps in the line or capture critical ground, ensuring he is never outmaneuvered in battle.

The raw might of a naval ironhull now walks the lands as the Galleon. The colossal fires a rolling broadside before reaching out with its enormous cargo claw to toss warjacks like rag dolls. It can also use its massive trident to reel in foes and finish them off at close range with a series of punishing blows. The Galleon commands a high price, but for those mercenaries who have the fortune to spend, it fights as a symbol of unquestionable affluence and might.

The Judicator channels Menoth's wrath by delivering the punishment of fire unto heathens. It can unleash withering barrages of rockets while bathing the unfaithful in great gouts of holy flame. Its cortex is linked to a blessed reliquary containing the interred remains of an honored priest whose essence serves as a reservoir for divine energies, filling the machine with spiritual power and enabling it to fight unrelentingly in the name of the Creator.

The Stormguard march to war darkening the air around them with the promise of an electrical reckoning. Each is a master of the voltaic halberd, a mechanikal pole arm constructed to hack through flesh and steel while torrents of lightning strike deep into the ranks of the enemy. Every halberd strike charges the sergeant’s nexus generator, and this coiled potential can be unleashed in a massive lightning strike to blast apart enemy formations.

Fell creations of blasphemous runes and animated bones, bane knights are unhallowed vessels of darkness summoned from the void. They draw strength from those who strike at them, brutalizing their foes while advancing relentlessly across the battlefield. Bane knights can become fully spectral for short periods of time, passing through solid barriers to reach their terrified victims.