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The Protectorate of Menoth wages a relentless crusade against all other, lesser faiths of western Immoren. Filled with glorious purpose and the divine favor of their god, the holy warcasters of the Protectorate command armies of the faithful with unbending resolve.

The Hyperion towers over the vanguard as one of the most formidable weapons in the Retribution’s arsenal, armed with an incomprehensibly powerful starburst weapon capable of annihilating anything in its blast. The Helios, housing the largest field generator in any myrmidon, has the power to reshape battlefields; the monumental forces it wields push and pull opponents wherever it chooses. Originally kept within Ios’ borders to defend the nation and especially House Shyeel, these machines have recently been added to the Retribution’s righteous cause.

Since becoming a full-fledged warcaster, Tristan Durant has been elevated to high station as a sovereign of the Protectorate. He serves the Creator by spreading the word of Menoth to all who would hear it. Though compassionate, Durant does not hesitate to unleash holy wrath in Menoth’s name upon his enemies, particularly when such foes threaten the safety of the growing flock under his protection.

With five huge heads independently biting and spitting acid at its foes, the Desert Hydra is one of the most devastating warbeasts the Skorne Empire has ever captured and conditioned for war. Each head can release a focused spray of highly corrosive acid or snatch up opponents to be devoured by its gaping, hellish jaws. Flesh hooks protruding from beneath armored plates keep the beast maddened with pain, spurring it to further carnage even after suffering multiple decapitations.

Resplendent with the glory of Menoth, the Eye of Truth banishes the foul sorceries of unbelievers with the might of divine will. When this magnificent warjack fights, there is no place for the wicked and unrepentant to hide, and their perfidies are soon cleansed from the world. The Eye of Truth has transcended its humble origins as a simple weapon of war to become a true instrument of the Great Crusade.

Feora, the Conquering Flame continues on her rising trajectory within the Protectorate. She has taken the reins of the southern armies like never before and has extended her participation in crusades abroad. Her aspirations have always been higher—to rule the theocracy—and the time has come when her flame may rise to its ultimate ascendancy as Feora continues to solidify her place at the heart of the nation’s dawning golden age.

The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

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Thumper and pummeler cannons are the most powerful mobile artillery possessed by the Trollbloods. Originally naval cannons donated to the kriels, thumpers fire devastating cannonballs that punch through walls of enemy fortifications and flatten their warbeasts. The trollkin-designed pummeler instead fires devastating chain shot used for breaking troop formations from a distance, ideal for thinning enemy lines and mowing down anything in its firing arc.

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Scarred and battered veterans, wolf rider champions are the embodiment of the speed, agility, and ruthlessness for which their kind are known. Each has survived countless battles and has built a reputation one perfect kill at a time. Champions subdue only the most willful and physically imposing dusk wolves as mounts, regarding the training of such beasts as a challenge and desiring a hunting partner with strong predatory instincts to match their own.

To find a store near you, click here.

Thumper and pummeler cannons are the most powerful mobile artillery possessed by the Trollbloods. Originally naval cannons donated to the kriels, thumpers fire devastating cannonballs that punch through walls of enemy fortifications and flatten their warbeasts. The trollkin-designed pummeler instead fires devastating chain shot used for breaking troop formations from a distance, ideal for thinning enemy lines and mowing down anything in its firing arc.

To find a store near you, click here.

Privateer Insider

Skorne players, your long wait is over. While we would have preferred to include these changes with the general errata document that went up last month, some things are worth waiting for. However, rather than just handing you the errata document along with our developers’ notes, I wanted to take the time to write a few words about our revision efforts.

News

Primecast Episode 40

Privateer Press Primecast Episode 40 is live!

Join our hosts Will Hungerford and Will Shick as they chat about upcoming errata and new releases. Writing Manager Matt Goetz and talks with Shick about the rise of Protectorate of Menoth Warcaster, Tristan Durant. No Quarter Editor in Chief, Lyle Lowery and Hungerford discuss the return of GRIND™ and other No Quarter games. The episode wraps up with Will and Will giving send us out with a preview of the next Primecast.

Make sure to take to Facebook and Twitter and share your hobby resolution for 2017 with #P3Resolution

Primecast Episode 39

Privateer Press Primecast Episode 39 is live!

Join our hosts Will Shick and Will Hungerford as they discuss new releases, and chat about further details on upcoming Theme Forces and errata. Writing Manager Matt Goetz and Senior Writer Doug Seacat talk magical murder thematics with Will Shick. Quartermaster, James Arbuthnot sits at the mic for the first time to chat about giving in the holiday season. Convention Manager, JR Godwin and Hungerford talk about hobby classes at Las Vegas Open and more. The episode wraps up with Will and Will giving us a taste of what to expect next month on Primecast.

Privateer Press Seeks Convention Coordinator

The Convention Coordinator is responsible for working under the Convention Manager in assisting with aspects of Privateer Press’ pre-show logistical planning and preparation for the various conventions it attends, as well as attending those conventions in person to work onsite with or in the stead of the Convention Manager when necessary. As such, frequent travel is to be expected and is required of the position. Conventions that the Convention Coordinator will be tasked with working on include but are not limited to Sales (e.g., Gen Con), Industry (e.g., GAMA), Distributor (e.g., open houses), and Internal (e.g., Lock & Load).

Primecast Episode 38

Privateer Press Primecast Episode 38 is live!

Hosts Will Shick and Will Hungerford launch themselves into this month's new releases, and talk list building with the new Warlocks. Convention Manager, JR Godwin and Hungerford wrap up the events of WARMACHINE Weekend 2016, and get into details of upcoming shows for 2017. Writing Manager Matt Goetz and Senior Writer Doug Seacat talk Trollbloods with Staff Writer, Zachary Parker. Our hosts lead us out with discussions about the upcoming novel "Watery Graves" and their highlights from WARMACHINE Weekend.

Primecast Episode 37

Privateer Press Primecast Episode 37 is live!

Join hosts Will Hungerford and Will Shick as they dive into everything Privateer Press. Convention Manager JR Godwin and Hungerford talk in depth about the events scheduled for WARMACHINE Weekend 2016. Writing Manager Matt Goetz and Senior Writer Doug Seacat discuss warcaster and warlock relationships and parenting in the Iron Kingdoms with Shick. Hungerford sits with No Quarter Editor-in-Chief Lyle Lowery to discuss exciting things in store for upcoming issues of the magazine. Wrapping things up, the Wills discuss October releases and Mark of Caine.

Mark of Caine and More by Miles Holmes

This month, the latest book in the Iron Kingdoms Chronicles, Mark of Caine, book one of the Hellslingers, makes its premiere (October 12). After two years on the run, the fugitive warcaster Allister Caine must finally make a stand against the bounty hunters and glory-seekers who have hunted him since the end of the Cygnaran civil war. Marked with a mysterious glyph in the middle of the night by a strange woman, Caine discovers a wake of murder in his passage, and he can't be sure he's not the actual murderer. Now desperate to protect a precious treasure he didn't even know he had before, he must face his past if he wants to have any future at all...

Acquiring the Mark of Caine

For two years, Allister Caine has been on the run, a fugitive in the aftermath of the Cygnaran civil war that saw a new king assume the throne. His old connections severed, Caine has taken to hiding in the town of Prescott, where nobody knows his name. But soon enough, this will change. Everyone will know Allister Caine—but for all the wrong reasons. In the following excerpt from the forthcoming book, Mark of Caine by Miles Holmes (available October 12), “Of Blood and Bargains,” Caine finds himself in the hands of a woman who will set that change in motion…

Iron Kingdoms Uncharted: Part Two Correction

The No Quarter #68 "Iron Kingdoms Uncharted" article included a duplicate career from the previous issue rather than the new career it was supposed to feature. We regret the error. It has been corrected, and digital readers can now download the updated file.

If you purchased the issue through store.privateerpress.com the updated issue is available for download under My Account>My Downloadable Products.

If you purchased the issue through PPDigital please delete the issue from My Library and download the updated version from My Cloud.

Guest Hobby Blog: Weathering with Griffon's Roost Painting

Privateer Press is excited to welcome guest blogger Lauren Fahey (twitter: @griffonsroost). She currently works as a freelance artist specialized in painting miniatures for hobby gaming and display. Drawing from a background in art history and medieval/renaissance studies, she takes inspiration for her art from history, nature, and her favorite parts of nerd culture.

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